
Month: March 2012
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Class Notes: Progress Report, GlenMac and Jackson
Read More: Class Notes: Progress Report, GlenMac and JacksonAnother week, another update. First, let’s look at the numbers. Plot Points Completed: 4 of 12 Pages: 22 of 37[1. I told you the total page count would probably fluctuate. This week it dropped by a page.] This time last week I was really concerned that I wouldn’t have much to report today. In fact,…
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Class Notes: Dealing with Evidence
Read More: Class Notes: Dealing with EvidenceI’ll be honest. I kinda assumed I was whistling in the dark with these updates. After all, we hadn’t posted anything new in over a year. Other than those who hadn’t dropped it from their RSS feed, who would bother to keep coming back? Apparently Jeremy does, and I wanted to give him a shout-out…
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Class Notes: Plot Points
Read More: Class Notes: Plot PointsLast week I foolishly said I’d come back here and tell you about editing the plot points, so now I have to live up to that promise. See? The accountability is working already! In the original draft, I tried to weave 3 separate threads throughout the 12 plot points. The idea was that each plot…
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What Ever Happened to ETU?
Read More: What Ever Happened to ETU?Part of me can’t believe it’s been over year since the last post on this website, but another part of me believes it just fine. I hope to resume an occasional game design journal here, if for no other reason than so that you can keep me accountable. However, I can’t really resume posting without…
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The Making of East Texas University
Ed: I think it was sometime in 2008 at Origins that we were invited by Shane Hensley to sit in on a What’s Up with Pinnacle Panel. We spoke about our idea for East Texas University, where you have to go to school, study, do research, and fight evil to save the world. Shane liked…
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The “Last” Hurrah
By 2007, we were doing great things. We published The Beast Within by Mike DeSanto and Jerry Blakemore wrote Skinwalker. The Beast Within starts with a strange auto accident that leads to a murder investigation. This adventure featured our Fear Effects rules. When we were playtesting this one, Preston was acting as our Game Master…
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