ETU students fight monsters

Month: November 2007

  • 12 to Midnight Launches Midnight Charity Project

    PINEBOX, Texas — RPG publisher 12 to Midnight is launching a monthlong charity initiative called the Midnight Charity Project. This year the initiative, which runs from midnight December 1 to midnight December 31, will raise money for the Autism Research Institute.  12 to Midnight is offering several ways for gamers to participate. First, they can…

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  • Steamworks Designer’s Journal: Intro and Goals

    Howdy. This is the first of a series on the design of SteamWorks. I’m hoping to provide some idea as to the nature of the material found in the book, as well as some insight into the various design decisions that were made along the way. I’ve been working on the book that is now…

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  • ETU Designer’s Journal: Research Adventures

    It’s Ed here. Let’s switch back to the Adventure Generator for ETU.  I’ve already discussed the Party generator. Today’s remarks cover the Research generator. As we have mentioned before, ETU includes a new attribute called Study. This is a cumulative bonus or penalty for the semester exams (finals). If you don’t pass your finals, you…

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  • ETU Designer’s Journal: Character Creation “Fixes”

    Two weeks ago I wrote about some of the experiences that influenced our thinking as we started on this project. In particular, some of our d20 System friends seemed to have discovered the secret to creating fighting powerhouses. In particular, taking the edges Luck and Quick at character creation seemed to be a winning combination.…

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  • ETU Designer Journal: Let’s Party

    We had several meetings to flesh out our ideas. During that time we debated how to make the setting fresh to gamers, but familiar enough that everyone would be comfortable playing it. By this time I had become a die hard Savage World’s fan and we decided early on to focus on writing the campaign…

    Read More: ETU Designer Journal: Let’s Party

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