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SKILLS

Perform

(Cha)

This skill encompasses several categories, each of them treated as a separate skill. These categories are identified and defined below. The number of Perform categories is kept purposely finite. When trying to determine what Perform skill a particular type of performance falls under, use a broad interpretation of the existing categories. Do not arbitrarily make up new categories.

Check: The character is accomplished in some type of artistic expression and knows how to put on a performance. The character can impress audiences with his or her talent and skill. The quality of the character's performance depends on his or her check result.

The eight Perform categories, and the qualities each one encompasses, are as follows.

ResultPerformance
10Amateur performance. Audience may appreciate your performance, but isn't impressed.
15Routine performance. Audience enjoys your performance, but it isn't exceptional.
20Great performance. Audience highly impressed.
25Memorable performance. Audience enthusiastic.
30Masterful performance. Audience awed.

Try Again: Not for the same performance and audience.

Special: A character can take 10 when making a Perform check, but can't take 20. A character without an appropriate instrument automatically fails any Perform (keyboard), Perform (percussion), Perform (stringed), or Perform (wind) check he or she attempts. At the GM's discretion, impromptu instruments may be employed, but the performer must take a -4 penalty on the check because his or her equipment, although usable, is inappropriate for the skill.

Every time a character takes the Creative feat, he or she gets a +2 bonus on checks involving two Perform skills the character designates. See the feat description for more information.

Time: A Perform check usually requires at least several minutes to an hour or more.