This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Hosted by 12 To Midnight.
Select a Spell from the drop-downlist:
Necromancy [Fear, Mind-Affecting]
Level: Divine 1, Arcane 1
Components: V, S
Casting Time: Attack action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature
Duration: 1d4 rounds
Saving Throw: Will negates
The affected creature suffers a -2 morale penalty on attack rolls, weapon damage rolls, and saving throws. It flees from the caster as well as it can. If unable to flee, the creature may fight. Creatures with 6 or more Hit Dice are immune.
Cause fear counters remove fear.
Note: Mind-affecting spells do not affect nonintelligent creatures, and fear spells do not affect undead.