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CREATURES

Werewolf, Humanoid

Medium-size Humanoid (Human Strong Hero 5)

 

Hit Dice: 5d8+15 plus 2d8+6, hp 52

Massive Damage Threshold: 17

Initiative: +2

Speed: 30 ft.

Defense: 15, touch 15, flat-footed 13 (+2 Dex, +3 class)

Base Attack/Grapple: +5/+8

Attack: +8 melee (1d6+6/_19-20, cleaver)

Full Attack: +8 melee (1d6+6/19-20, cleaver), or +7 ranged (2d8, Mossberg)

Fighting Space/Reach: 5 ft. by 5 ft./5 ft.

Special Qualities: alternate form, trip, scent, wolf empathy

Saves: Fort +9, Ref +6, Will +2

Action Points: 2

Reputation: +1

Allegiances: evil, chaos

Abilities: Str 16, Dex 14, Con 17, Int 12, Wis 12, Cha 8

Skills: Climb +9, Handle Animal +3, Hide +3, Jump +7, Knowledge (current events) +5, Knowledge (popular culture) +5, Knowledge (streetwise) +5, Listen +6, Move Silently +4, Profession +5, Read/Write Language (any two), Speak Language (any two), Spot +4, Swim +9

Feats: Athletic, Heroic Surge, Iron Will, Personal Firearms Proficiency, Power Attack, Simple Weapons Proficiency, Weapon Finesse (bite)

Talents (Strong Hero): Melee smash, improved melee smash, advanced melee smash

Possessions: Mossberg (12-gauge shotgun), 12 rounds of 12-gauge ammunition, cleaver, casual clothes

Challenge Rating: 7

Advancement: By character class

 

Werewolf traits

 

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