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CREATURES

Vampire, Hero

Medium-size Undead (Human Fast Hero 2/Charismatic Hero 3)

 

Hit Dice: 5d12, hp 32

Massive Damage Threshold: -

Initiative: +8

Speed: 30 ft.

Defense: 25, touch 19, flat-footed 21 (+4 Dex, +5 class, +6 natural)

Base Attack/Grapple: +2/+6

Attack: +6 melee (1d6+4, slam)

Full Attack: +6 melee (1d6+4, slam) +7 melee (2d6/__19-20, mastercraft katana), or +6 ranged

Fighting Space/Reach: 5 ft. by 5 ft./5 ft.

Special Qualities: blood drain, create spawn, domination (DC 17), energy drain, alternate form, children of the night, damage reduction 15/+1, fast healing 5, gaseous form, cold and electricity resistance 20, spider climb, +4 turn resistance, darkvision 60 ft., weaknesses

Saves: Fort +2, Ref +10, Will +3

Action Points: 2

Reputation: +5

Allegiances: evil, chaos, master

Abilities: Str 19, Dex 18, Con -, Int 14, Wis 10, Cha 20

Skills: Bluff +17*, Diplomacy +9*, Disguise +9, Drive +8, Gather Information +9*, Hide +18, Intimidate +9*, Knowledge (art) +6, Knowledge (current events) +7, Knowledge (popular culture) +7, Perform (stringed instruments) +9*, Listen +10, Move Silently +18, Read/Write Language (any two), Search +10, Sense Motive +8, Speak Language (any two), Spot +10

Feats: Alertness, Combat Reflexes, Dodge, Exotic Melee Weapon (katana), Improved Initiative, Iron Will, Lightning Reflexes, Renown, Simple Weapons Proficiency, Stealthy, Windfall

Talent (Fast Hero): Evasion

Talents (Charismatic Hero): Charm, favor

Possessions: Aston-Martin Vanquish sports coupe, eight-bedroom mansion, designer formal wear, mastercraft katana (+1), cell phone, desktop computer (with cellular modem, printer, and scanner), mastercraft violin (+1)

Challenge Rating: 7

Advancement: By character class

 

*The vampire gains a +3 bonus on these Charisma-based skill checks when influencing members of its chosen gender (see Charm, page 30)

Vampire traits

 

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