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CREATURES

Troll, Hero

Large Giant (Tough Hero 7)

 

Hit Dice: 6d8+42 plus 7d10+49 plus 7 (robust), hp 163

Massive Damage Threshold: 25

Initiative: +2

Speed: 30 ft.

Defense: 22, touch 15, flat-footed 19 (-1 size, +2 Dex, +4 class, +7 natural)

Base Attack/Grapple: +9/+19

Attack: +14 melee (1d6+6, claw)

Full Attack: +14 melee (1d6+6, 2 claws), +12 melee (1d6+3 bite), or +10/+5 ranged (2d8, M16A2)

Fighting Space/Reach: 10 ft. by 10 ft./10 ft.

Special Qualities: rend 2d6+9, regeneration 5 (cannot regenerate acid or fire damage), scent, darkvision 90 ft.

Saves: Fort +15, Ref +6, Will +3

Action Points: 3

Reputation: +2

Allegiances: chaos, evil

Abilities: Str 23, Dex 14, Con 25, Int 6, Wis 9, Cha 6

Skills: Climb +8, Drive +7, Listen +5, Read/Write English, Speak English, Speak Giant, Spot +5

Feats: Advanced Firearms Proficiency, Alertness, Heroic Surge, Improved Bull Rush, Multiattack, Power Attack, Simple Weapons Proficiency, Vehicle Expert

Talents (Tough Hero): Acid resistance 7, fire resistance 7, robust, second wind

Possessions: M16A2 (5.56mm assault rifle), 200 rounds of 5.56mm ammunition, mesh vest, 8-person dome tent in backpack

Challenge Rating: 12

Advancement: By character class

 

Trolls have the following traits:

Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.

Regeneration (Ex): A troll regenerates 5 points of damage each round but cannot regenerate acid or fire damage. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.

Scent (Ex): This ability allows a troll to detect approaching enemies, sniff out hidden foes, and track by sense of smell. See page 228 for more information.

Darkvision (Ex): Instead of the low-light vision normally possessed by creatures of the Giant type, trolls have darkvision with a range of 90 feet.

Bonus Feat: A troll gains either Archaic Weapons Proficiency or Simple Weapons Proficiency as a bonus feat.

Automatic Language: Trolls speak (but neither read nor write) Giant or one other language.

 

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