Medium-size Animal 3d8+3, hp 16


Hit Dice: 13

Massive Damage Threshold: +2

Initiative: swim 60 ft.

Speed: 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)

Defense: +2

Base Attack/Grapple: +3/+4 melee (1d6+1, bite)

Attack: +6 melee (1d6+1, bite)

Full Attack: 5 ft. by 5 ft.

Fighting Space/Reach: 5 ft./aquatic, keen scent, low-light vision

Special Qualities: none

Saves: 0

Action Points: +0

Reputation: Str 13, Dex 15, Con 13, Int 1, Wis 12, Cha 2

Allegiances: Fort +4, Ref +5, Will +2

Abilities: Listen +7, Spot +7, Swim +9

Skills: Weapon Finesse (bite)

Feats: None

Possessions: 4-7 HD (Large), 8-16 (Huge)

Challenge Rating: 1

Sharks have the following traits:

Aquatic: Sharks can move in water without making Swim checks and cannot drown in water.

Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to one mile.

Bonus Feat: Sharks gain the bonus feat Weapon Finesse (bite).


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