This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Hosted by 12 To Midnight.
Select a Creature from the drop-downlist:
Medium-size Animal 3d8+3, hp 16
Hit Dice: 13
Massive Damage Threshold: +2
Initiative: swim 60 ft.
Speed: 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
Base Attack/Grapple: +3/+4 melee (1d6+1, bite)
Attack: +6 melee (1d6+1, bite)
Full Attack: 5 ft. by 5 ft.
Fighting Space/Reach: 5 ft./aquatic, keen scent, low-light vision
Special Qualities: none
Action Points: +0
Reputation: Str 13, Dex 15, Con 13, Int 1, Wis 12, Cha 2
Allegiances: Fort +4, Ref +5, Will +2
Skills: Weapon Finesse (bite)
Possessions: 4-7 HD (Large), 8-16 (Huge)
Challenge Rating: 1
Sharks have the following traits:
Aquatic: Sharks can move in water without making Swim checks and cannot drown in water.
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to one mile.
Bonus Feat: Sharks gain the bonus feat Weapon Finesse (bite).