This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Hosted by 12 To Midnight.
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Hit Dice: 1/4 d8, hp 1
Massive Damage Threshold: 10
Speed: 15 ft., climb 15 ft., swim 10 ft.
Defense: 14, touch 14, flat-footed 12 (+2 size, +2 Dex)
Base Attack/Grapple: +0/-12
Attack: +4 melee (1d3-4, bite)
Full Attack: +4 melee (1d3-4, bite)
Fighting Space/Reach: 2 11/42 ft. by 2 11/42 ft./0 ft.
Special Qualities: scent, low-light vision
Saves: Fort +2, Ref +4, Will +1
Action Points: 0
Allegiances: none or owner
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Feats: Weapon Finesse (bite)
Challenge Rating: 1/8
Advancement: 1/2 HD (Small), 1 HD (Medium-size), 2-4 HD (Large).
Rats have the following traits:
Scent (Ex): This ability allows a rat to detect approaching enemies, sniff out hidden foes, and track by sense of smell. See Special Qualities for more information.
Bonus Feat: Rats gain the bonus feat Weapon Finesse (bite).