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CREATURES

Rat

Tiny Animal

 

Hit Dice: 1/4 d8, hp 1

Massive Damage Threshold: 10

Initiative: +2

Speed: 15 ft., climb 15 ft., swim 10 ft.

Defense: 14, touch 14, flat-footed 12 (+2 size, +2 Dex)

Base Attack/Grapple: +0/-12

Attack: +4 melee (1d3-4, bite)

Full Attack: +4 melee (1d3-4, bite)

Fighting Space/Reach: 2 11/42 ft. by 2 11/42 ft./0 ft.

Special Qualities: scent, low-light vision

Saves: Fort +2, Ref +4, Will +1

Action Points: 0

Reputation: +0

Allegiances: none or owner

Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2

Skills: Balance +10, Climb +12, Hide +18, Move Silently +10, Swim +10

Feats: Weapon Finesse (bite)

Possessions: None

Challenge Rating: 1/8

Advancement: 1/2 HD (Small), 1 HD (Medium-size), 2-4 HD (Large).

 

Rats have the following traits:

Scent (Ex): This ability allows a rat to detect approaching enemies, sniff out hidden foes, and track by sense of smell. See Special Qualities for more information.

Skill Bonuses: Rats receive a +8 species bonus on Balance checks and a +4 species bonus on Hide and Move Silently checks. They use their Dexterity modifier for Climb checks.

Bonus Feat: Rats gain the bonus feat Weapon Finesse (bite).

 

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