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CREATURES

Kobold, Standard

Small Humanoid

 

Hit Dice: 1/2 d8, hp 2

Massive Damage Threshold: 11

Initiative: +1

Speed: 30 ft.

Defense: 13, touch 12, flat-footed 12 (+1 size, +1 Dex, +1 natural)

Base Attack/Grapple: +0/-6

Attack: -1 melee (1d2-2, slam or 1d3-2, knife)

Full Attack: -1 melee (1d2-2, slam or 1d3-2, knife), or -2 ranged (2d4, Pathfinder)

Fighting Space/Reach: 5 ft. by 5 ft./5 ft.

Special Qualities: darkvision 60 ft., light sensitivity

Saves: Fort +0, Ref +1, Will +2

Action Points: 0

Reputation: +0

Allegiances: evil, law

Abilities: Str 6, Dex 13, Con 11, Int 10, Wis 10, Cha 10

Skills: Craft (mechanical) +2, Hide +8, Listen +2, Move Silently +4, Read/Write Draconic, Search +2, Speak Draconic, Spot +2

Feats: Alertness, Simple Weapons Proficiency

Possessions: Knife, Pathfinder (.22 revolver), 10 rounds of .22 ammunition

Challenge Rating: 1/6

Advancement: By character class

 

Kobolds have the following traits:

Light Sensitivity (Ex): Kobolds take a -1 penalty on attack rolls in sunlight or in brightly lit areas.

Skill Bonuses: Kobolds receive a +2 species bonus on Craft (mechanical) and Search checks.

Bonus Feat: Kobolds are keenly aware of their surroundings and receive the bonus feat Alertness.

Automatic Language: Kobolds read, write, and speak Draconic.

 

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