This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Hosted by 12 To Midnight.
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Hit Dice: 5d8+15, hp 37
Massive Damage Threshold: 16
Speed: 40 ft.
Defense: 13, touch 9, flat-footed 13 (-1 size, +4 natural)
Base Attack/Grapple: +3/+11
Attack: +6 melee (1d8+6, butt)
Full Attack: +6 melee (1d8+6, butt)
Fighting Space/Reach: 10 ft. by 10 ft./5 ft.
Special Qualities: stampede
Saves: Fort +7, Ref +4, Will +1
Action Points: 0
Abilities: Str 18, Dex 10, Con 16, Int 2, Wis 11, Cha 4
Challenge Rating: 2
Advancement: 6-7 HD (Large)
Herd Animals have the following traits:
Stampede (Ex): A frightened herd flees as a group in a random direction, but always away from the perceived source of danger. It runs over anything of size Large or smaller that gets in its way, dealing 1d12 points of damage for every five animals in the herd. A successful Reflex save (DC 16) halves the damage.