Gnoll, Hero

Medium-size Humanoid (Strong Hero 2)


Hit Dice: 2d8+2 plus 2d8+2, hp 22

Massive Damage Threshold: 13

Initiative: +0

Speed: 30 ft.

Defense: 13, touch 10, flat-footed 13 (+2 class, +1 natural)

Base Attack/Grapple: +3/+6

Attack: +6 melee (1d4+4, unarmed or 1d6+4/_19-20, metal baton)

Full Attack: +6 melee (1d4+4, unarmed or 1d6+4/19-20, metal baton), or +3 ranged (2d6, TEC-9)

Fighting Space/Reach: 5 ft. by 5 ft./5 ft.

Special Qualities: darkvision 60 ft.

Saves: Fort +6, Ref +0, Will +0

Action Points: 1

Reputation: +0

Allegiances: chaos, evil

Abilities: Str 16, Dex 10, Con 13, Int 8, Wis 11, Cha 8

Skills: Climb +4, Jump +4, Listen +3, Read/Write Gnoll, Speak Gnoll, Spot +3

Feats: Combat Martial Arts, Personal Firearms Proficiency, Power Attack, Simple Weapons Proficiency

Talent (Strong Hero): Melee smash.

Possessions: Metal baton, TEC-9 (9mm machine pistol), 50 rounds of 9mm ammunition, fatigues, fatigue jacket, climbing gear

Challenge Rating: 3

Advancement: By character class


Gnolls have the following traits:

Bonus Feat: Gnolls receive the bonus feat Simple Weapons Proficiency.

Automatic Language: Gnolls read, write, and speak Gnoll.


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