This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Hosted by 12 To Midnight.
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Hit Dice: 4d8+12, hp 30
Massive Damage Threshold: 17
Speed: 60 ft.
Defense: 16, touch 11, flat-footed 14 (-1 size, +2 Dex, +5 natural)
Base Attack/Grapple: +3/+11
Attack: +6 melee (2d6+4, rake)
Full Attack: +6 melee (2d6+4, rake), +1 melee (1d3+2, 2 foreclaws), +1 melee (2d4+2, bite)
Fighting Space/Reach: 10 ft. by 10 ft./10 ft.
Special Qualities: low-light vision, scent
Saves: Fort +7, Ref +6, Will +2
Action Points: 0
Allegiances: none or pack
Abilities: Str 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Challenge Rating: 3
Advancement: 5-8 HD (Large)
Deinonychuses have the following traits:
Scent (Ex): This ability allows a deinonychus to detect approaching enemies, sniff out hidden foes, and track by sense of smell.