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CREATURES

Cat

Tiny Animal

 

Hit Dice: 1/2 d8, hp 2

Massive Damage Threshold: 10

Initiative: +2

Speed: 30 ft.

Defense: 14, touch 14, flat-footed 12 (+2 size, +2 Dex)

Base Attack/Grapple: +0/-12

Attack: +4 melee (1d2-4, claw)

Full Attack: +4 melee (1d2-4, 2 claws), -1 melee (1d3-4, bite)

Fighting Space/Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.

Special Qualities: low-light vision

Saves: Fort +2, Ref +4, Will +1

Action Points: 0

Reputation: +0

Allegiances: none or owner

Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7

Skills: Balance +10, Climb +5, Hide +17 (+21 in tall grass or heavy undergrowth), Jump +6, Listen +4, Move Silently +9, Spot +4

Feats: Weapon Finesse (bite), Weapon Finesse (claw)

Possessions: None

Challenge Rating: 1/4

Advancement: None

 

Cats have the following traits:

Skill Bonuses: Cats receive a +8 species bonus on Balance checks and a +4 species bonus on Hide and Move Silently checks. In areas of tall grass or heavy undergrowth, the cat's Hide bonus rises to +8. Cats use their Dexterity modifier for Climb checks.

Bonus Feats: A cat gains the bonus feats Weapon Finesse (bite) and Weapon Finesse (claw).

 

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